//
//
//
//
//  面
import * as THREE from "three";
import Mesh, { MeshProps } from "../Mesh/Mesh";
import uvJPG from "./uv.jpg";

const planGeometry = new THREE.PlaneBufferGeometry(1, 1, 2, 2); // 网格模型

export interface PlaneProps extends MeshProps {

}

interface State { }

export default class Plane extends Mesh<PlaneProps, State> {
    constructor(props: PlaneProps) {
        super(props);
    }

    static defaultProps = {
        map: uvJPG,
        geometry: planGeometry
    }
}


